Closed GoogleCodeExporter closed 9 years ago
ZenGL doesn't use D3DRS_MULTISAMPLEANTIALIAS.
Original issue reported on code.google.com by dr.andru@gmail.com on 16 Oct 2012 at 10:21
dr.andru@gmail.com
No need to use it. Everything works fine in fullscreen mode. Windowed will be without any anti-aliasing at all.
Original comment by dr.andru@gmail.com on 21 Jan 2013 at 8:46
Original issue reported on code.google.com by
dr.andru@gmail.com
on 16 Oct 2012 at 10:21