Transitioning from dungeon to combat causes the terminal to spit out nonsense and segfault. Depending on the terminal. I think it occurs depending on terminal width. Emphasis on I think. If the terminal is wide enough that the bottom line of the transition screen does not go down to a new line, it works. Maybe...
Transitioning from dungeon to combat causes the terminal to spit out nonsense and segfault. Depending on the terminal. I think it occurs depending on terminal width. Emphasis on I think. If the terminal is wide enough that the bottom line of the transition screen does not go down to a new line, it works. Maybe...