Open frederico4d opened 7 years ago
Lovely feedback man! On Thu, Apr 20, 2017 at 6:49 PM frederico4d notifications@github.com wrote:
Hi, not sure if this is the right place for these, since im not very used to github, but here are some ideias.
To avoid using the timeline:
-
Play/stop button (could use hotkeys but would like that option)
set end and start frame for animation (maybe set for preview or normal range depending of what is active) currently boomsmash tools do that for preview range. But I think it would be more usedfull/easier to just have 2 buttons(instead of numeric values), one to set animation start and other to set the end, this would set it to the current frame position, and would work like the "e" and "s" hotkeys in the timeline (currently I cant use those keys without a timeline :(
-Also, could be a button to automatically set timeline range to first and last keyframe of the action.
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Great to know, thanks,
one more:
Actually boomsmash renders are getting me too sharp images/or some other wierd effect, dont know why, im just using normal OpenGl view render. but not having to rename each animation would be great in any case.
Thanks for the feedback! I will work on this.
Hi, not sure if this is the right place for these, since im not very used to github, but here are some ideias.
To avoid using the timeline:
Play/stop button (could use hotkeys but would like that option)
set end and start frame for animation (maybe set for preview or normal range depending of what is active) currently boomsmash tools do that for preview range. But I think it would be more usedfull/easier to just have 2 buttons(instead of numeric values), one to set animation start and other to set the end, this would set it to the current frame position, and would work like the "e" and "s" hotkeys in the timeline (currently I cant use those keys without a timeline :(
-Also, could be a button to automatically set timeline range to first and last keyframe of the action.