Open chs499 opened 11 years ago
Hey there,
I am using Unity 2.1 and UnityConfiguration in order to realize convention-based configuration.
I am using the SetAllPropertiesConvention in order to inject an implementation of ILogger into many of my types.
If i'm resolving a single implementation using for example container.Resolve() the instance of ILogger is properly injected.
However, if i'm resolving multiple instances of that type using container.ResolveAll() the property remains null.
If've posted this already on stackoverflow, but got no with no satisfying solution to my problem.
See this: http://stackoverflow.com/questions/16200711/resolving-multiple-implementations-with-property-injection-of-optional-dependenc
Many thanks Chris
Hey there,
I am using Unity 2.1 and UnityConfiguration in order to realize convention-based configuration.
I am using the SetAllPropertiesConvention in order to inject an implementation of ILogger into many of my types.
If i'm resolving a single implementation using for example container.Resolve() the instance of ILogger is properly injected.
However, if i'm resolving multiple instances of that type using container.ResolveAll() the property remains null.
If've posted this already on stackoverflow, but got no with no satisfying solution to my problem.
See this: http://stackoverflow.com/questions/16200711/resolving-multiple-implementations-with-property-injection-of-optional-dependenc
Many thanks Chris