Hi, I saw in another closed issue that this problem was fixed in develop, however this does not seem to be the case. When I delete a node, QueryDeletedLink does not return anything, and the second while loop is never executed.
Repro:
if (ax::NodeEditor::BeginDelete())
{
ax::NodeEditor::NodeId deletedNodeId;
while (ax::NodeEditor::QueryDeletedNode(&deletedNodeId))
{
if (ax::NodeEditor::AcceptDeletedItem)
{
auto it = std::find_if(nodes.begin(), nodes.end(), [deletedNodeId](Node& node) {
return node.id == deletedNodeId.Get();
});
if (it != nodes.end())
{
std::cout << "removed node: " << it->id << '\n';
nodes.erase(it);
}
}
}
ax::NodeEditor::LinkId deletedLinkId;
while (ax::NodeEditor::QueryDeletedLink(&deletedLinkId))
{
if (ax::NodeEditor::AcceptDeletedItem())
{
auto it = std::find_if(links.begin(), links.end(), [deletedLinkId](Link& link) {
return link.id == deletedLinkId.Get();
});
if (it != links.end())
{
std::cout << "removed link: " << it->id << '\n';
links.erase(it);
}
}
}
ax::NodeEditor::EndDelete();
}
Hi, I saw in another closed issue that this problem was fixed in develop, however this does not seem to be the case. When I delete a node, QueryDeletedLink does not return anything, and the second while loop is never executed.
Repro: