Closed SlamTheDragon closed 1 year ago
Could you profile this with Spark? Knowing where this issue stems from could help diagnose the issue.
I may have forgotten about this but I also did not read the text not to test the path tracing visibility feature to an ordinary Minecraft world for it will totally lag the client out. Something along those lines. Will close the issue now. Sorry for the wait!
Edit: That was what I was trying to explain before (I confused myself), I have the settings properly configured to meet the standards of my PC so that I won't get stuttery frames (in both debugging and normal playtimes).
Description The mod itself is performance hungry by in its default settings (Slowed down chunk loading behavior and a lot of noticable frame drops). Sound Physics Fabric (The previous version of this mod) however does the same thing but the odds of it crashing are expected to be really low. Frame drops however are somewhat noticable.
To Reproduce Steps to reproduce the behavior:
Expected behavior A smooth playthrough similar to Sound Physics Remastered (https://www.curseforge.com/minecraft/mc-mods/sound-physics-remastered).
My Machine:
OS: Windows
Minecraft Version: 1.18.2
Mod version: Milestone Alpha 1.3 (for 1.18.2), Version number: v1.0.0-bc.9, Version ID n6x015i9 (Extra: i7 9th gen, NVidia 1660ti)
Sound Card: Realtek(R) Audio NVidia Virtual Audio Device (Wave Extensible) (WDM) NVidia High Definition Audio Intel(R) Display Audio
Mods list: Bedrockify cloth-config continuity dynamic-fps entityculling-fabric fabric-api freecam iris lambdynamiclights modmenu okzoomer replaymod resounding sodium-extra sodium-fabric
Additional context Raytraced debugging Completely obliterates the rendering engine (that was an attempt)
Crash Report/Logs https://pastebin.com/iyv42vVM
I'd hope y'all can get around with the optimization needed for this mod