Describe the bug
When in nucleoid, log spamming happens. These are the major ones
[Sound engine/ERROR]: Skipped playing sound "entity.bee.loop": Cannot trace sounds outside the block grid.
[Sound engine/ERROR]: Caught new OpenAL AL10 error! Error while assigning "gain" property to direct filter object! Attempted to assign value of "NaN".
To Reproduce
Steps to reproduce the behavior:
Go into nucleoid.xyz
[Sound engine/ERROR]: Skipped playing sound "entity.bee.loop": Cannot trace sounds outside the block grid.
this log spam should start.
And if the music starts playing this log spam will happen too.
[22:51:22] [Sound engine/INFO]: Skipped playing sound "music.game": Cannot trace sounds outside the block grid.
Select the loopdeloop mini game
[00:55:06] [Sound engine/ERROR]: Caught new OpenAL AL10 error! Error while assigning "cutoff" property to direct filter object! Attempted to assign value of "NaN".
Error something like this with value of NaN start appearing in log.
Expected behavior
No strange log spams.
Screenshots
It's about logs.
My Machine (please complete the following information):
OS: Arch linux 5.17.1-250-tkg-pds
Minecraft Version: 1.18.2
Mod version: resounding-1.0.0-bc.9.jar
Sound Card: BTR3K
Mods list:
Resounding
Additional context
note 1:
it says music.game skipped but it's still playing fine.(The error popped up as soon as the music started playing.)
note 2:
All the echos and special sound stuff seem to be working fine even after the NaN thing happened
note 3:
I can't recreate any of the bugs I've mentioned without being in nucleoid. Tried hypixel and it's fine. Single-player is fine either.
(even when it started playing music, the music bug didn't show up)
Nucleoid source code: https://github.com/NucleoidMC/loop-de-loop
Describe the bug When in nucleoid, log spamming happens. These are the major ones
To Reproduce Steps to reproduce the behavior:
[Sound engine/ERROR]: Skipped playing sound "entity.bee.loop": Cannot trace sounds outside the block grid.
this log spam should start.[22:51:22] [Sound engine/INFO]: Skipped playing sound "music.game": Cannot trace sounds outside the block grid.
[00:55:06] [Sound engine/ERROR]: Caught new OpenAL AL10 error! Error while assigning "cutoff" property to direct filter object! Attempted to assign value of "NaN".
Error something like this with value of NaN start appearing in log.Expected behavior No strange log spams.
Screenshots It's about logs.
My Machine (please complete the following information):
Additional context note 1: it says music.game skipped but it's still playing fine.(The error popped up as soon as the music started playing.) note 2: All the echos and special sound stuff seem to be working fine even after the NaN thing happened note 3: I can't recreate any of the bugs I've mentioned without being in nucleoid. Tried hypixel and it's fine. Single-player is fine either. (even when it started playing music, the music bug didn't show up) Nucleoid source code: https://github.com/NucleoidMC/loop-de-loop
Crash Report/Logs The initial appearance of the bug. https://0x0.st/obKI.txt Music.game spamming https://0x0.st/obKk.log With debug log enabled https://0x0.st/obPs.txt