thedocruby / resounding

A New Minecraft mod that provides realistic audio physics using parallel wave tracing and an improved physics algorithm.
https://thedocruby.dev/resounding
GNU Lesser General Public License v3.0
85 stars 4 forks source link

[charmonium] inconsistencies #90

Open sponnify opened 1 year ago

sponnify commented 1 year ago

i noticed that when i had resounding, charmonium would sometimes "work", and sometimes not work. often one time its not working when i'm in a cave, then i teleport to a new location, and sounds from charmonium begin to clip in and out. the communication between these two mods are not the best at the moment, but when it does work without clipping out, it works well.

sponnify commented 1 year ago

effective's waterfall sound similarly was kinda bugged, coming in and out when moving around a cave system, but being persistent without resounding enabled. from what ive experienced, a reasonable explanation would be a lower sound radius when resounding is on, but i havent any technical knowledge about this so i wouldnt know.

mikenrafter commented 1 year ago

If I understand how these mods work correctly... Then this is all due to the same base issue present in #78. This is a known issue, and in-theory should be worked on and fixed later this year.

mikenrafter commented 1 year ago

The cutting out part is likely due to the number and type of blocks between the emission source... Once the tagging system is in place, that could be a temporary ducktape solution.