thegooglecodearchive / los-cocos

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give options for handling on_resize #36

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
right now, on resize just changes the rendering to scale to whatever screen
you end up with. this results in some artifacts on drawing. we should
consider making some way scale things and use the full potential of the
current screen resolution. like, create a new font if the screen is bigger
or if we zoom on the text. this could go with resolution independent
drawing of primitives.

Original issue reported on code.google.com by lucio.to...@gmail.com on 21 Apr 2008 at 10:10

GoogleCodeExporter commented 9 years ago
Yes, please! If it could just be a flag to director init that'd be nice.

Being able to specify the window resolution also would be swell. That way when 
you
have a native fullscreen res of 1680x1200 and switch back to windowed you can 
say "go
back to 1024x768 for convenience rather than have a huge display-covering 
window,
please" :)

Original comment by r1chardj0n3s on 5 Jun 2008 at 4:56

GoogleCodeExporter commented 9 years ago
I've patched Director to allow this. Closing (re-open if my solution sucks :)

Original comment by r1chardj0n3s on 5 Jun 2008 at 7:57