thegooglecodearchive / los-cocos

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Effects not handling well on_resize #7

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. add: director.window.set_fullscreen(True) to test_effects.py
2. run test_effects.py 

What is the expected output? What do you see instead?
Effects shall be placed in the correct place

This happens with fullscreen or resizing the window

Original issue reported on code.google.com by ricardoq...@gmail.com on 16 Mar 2008 at 7:03

GoogleCodeExporter commented 9 years ago

Original comment by ricardoq...@gmail.com on 16 Mar 2008 at 7:04

GoogleCodeExporter commented 9 years ago
The problem is that the new texture is not resized to the new window.
The method Quad2DTransition.blit_texture solves this problem for the transitions

Original comment by ricardoq...@gmail.com on 21 Mar 2008 at 5:57

GoogleCodeExporter commented 9 years ago
I have reproduced it, I am taking a look at it

Original comment by dmoisset...@gtempaccount.com on 28 Mar 2008 at 1:35

GoogleCodeExporter commented 9 years ago

Original comment by ricardoq...@gmail.com on 21 Apr 2008 at 11:19

GoogleCodeExporter commented 9 years ago
probably this bug is deprecated for 0.3 since the effects can be used using 
actions.

Original comment by ricardoq...@gmail.com on 21 Apr 2008 at 11:36

GoogleCodeExporter commented 9 years ago
issued #44 supercedes this bug.

duplicated.

Original comment by ricardoq...@gmail.com on 26 Apr 2008 at 3:40