thegooglecodearchive / los-cocos

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FPS and python interpreter are follow the camera #76

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
the FPS and the python interpreter follows the camera, instead of
being rendered in a fixed location.

this happens because the camera is not 'restored' when the FPS and python
interpreter are drawn.

this can be fixed 'restoring' the camera, but a more clean way is to
separate the camera from the grid, and handle as another transformation
(and the transfrom method handles the save/restore state)

Original issue reported on code.google.com by ricardoq...@gmail.com on 16 May 2008 at 4:18

GoogleCodeExporter commented 9 years ago
for more info see issue 69

Original comment by ricardoq...@gmail.com on 16 May 2008 at 4:18

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r1170.

Original comment by ccanepacc@gmail.com on 26 Feb 2012 at 5:29

GoogleCodeExporter commented 9 years ago

Original comment by ccanepacc@gmail.com on 26 Feb 2012 at 5:34

GoogleCodeExporter commented 9 years ago
fixed in cocos 0.5.5, closing

Original comment by ccanepacc@gmail.com on 14 Aug 2012 at 12:52