thegooglecodearchive / wowmodelviewer

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*.fbx export issue #236

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. try to export as .fbx

What is the expected output? What do you see instead?

*.fbx file
it create only texture file (.tga)

What version of the product are you using? On what operating system?

v0.7.0.1 r614 64-bit Windows 7 64-bit

Please provide any additional information like screenshot and log.txt
below.

I'm doing it first time so I don't know what to do when the window (enter 
animation name) appear, but I try Stand_[0]; Stand; 0; keep it empty; etc. but 
none of them worked.

Thanks for Help

Original issue reported on code.google.com by gumidci%...@gtempaccount.com on 17 Sep 2011 at 5:34

GoogleCodeExporter commented 9 years ago
Okay, first, WHAT are you trying to export? (what model/file?) Second, try to 
export the FBX file again, and if it fails, then attach the log.txt file.

Original comment by sephirot...@gmail.com on 17 Sep 2011 at 7:05

GoogleCodeExporter commented 9 years ago
I try both character and creature (Arthas / human warrior / sylvanas etc.)

Original comment by gumidci%...@gtempaccount.com on 17 Sep 2011 at 7:31

Attachments:

GoogleCodeExporter commented 9 years ago
I just tried exporting the same model, and it exported the following files:
arthas.fbx
ARTHAS_01.tga
ARTHAS_02.tga

You're only getting the .TGA files, correct?

Try exporting it into a folder NOT in your user directory. For instance, make a 
C:\FBX folder, and export the file into that. It may be a permissions issue...

Original comment by sephirot...@gmail.com on 18 Sep 2011 at 9:39

GoogleCodeExporter commented 9 years ago
OH THANKS YOU ! you saved my project :-)
It was permission problem. 
Rly. thanks

Have a nice day :)

Original comment by gumidci%...@gtempaccount.com on 18 Sep 2011 at 4:02

GoogleCodeExporter commented 9 years ago
You're welcome.

Original comment by sephirot...@gmail.com on 18 Sep 2011 at 7:24