thejinchao / turbolink

TurboLink is an unreal engine plugin enables Google gRPC work with Unreal Engine using C++ and Blueprint
MIT License
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Blocked at install step2 #23

Closed tensmyo closed 1 year ago

tensmyo commented 1 year ago

Hi, Thank you for your great work.

I am blocked at the step 2 I didn't see any config contents on "project settings" window. Did I missed anything at step 1?

1 . Installing the plugin Download a release version from here. You can also clone this repo locally through git, but you also need to download pre-built third party binaries libraries from here, and extract it to Source/ThirdParty. Create a Plugins/TurboLink folder under your project folder, then copy this repo into it.

  1. Config service endpoint

created a plugins/TurboLink folder and pull all data from https://github.com/thejinchao/turbolink/releases I trieed :

Appliciate that if somebody can help me fix this or help me to compile Turbolink for UE5.3.

Environment : UE 5.3 OS: Windows 10 Pro, 64bit

thejinchao commented 1 year ago

edit the plugin desc file TurboLink.uplugin, change the EngineVersion to 5.3.0

thejinchao commented 1 year ago

I have merged the ue5.3 version into the trunk and can use it directly.

tensmyo commented 1 year ago

@thejinchao Thank you for your great work. I have tried to rebuild it for ue5, and something goes wrong. Great appreciate again.

tensmyo commented 1 year ago

@thejinchao
I have tried the ue5.3 version and get a message :

The following modules are missing or built with a differenet unreal engine. TurboLinkGrpc, TurboLinkEditor Would you like to rebuild them now?

got error after I clicked "YES"

Could not be compiled, Try rebuilding from source manually

tensmyo commented 1 year ago

Rebuilt and everything works ! Thank you for your help