thejoshwolfe / legend-of-swarkland

Turn-based action fantasy puzzle game inspired by NetHack and Crypt of the Necrodancer
http://wolfesoftware.com/legend-of-swarkland/
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path finding is slow #25

Closed thejoshwolfe closed 8 years ago

thejoshwolfe commented 8 years ago

furthermore, path_finding.cpp is the only file that uses floats, which are not safe for a reproducible replays.

thejoshwolfe commented 8 years ago

performance is indirectly improved by path finding being successful almost every time. i didn't directly address this issue though, so idk if it'll show up again.