Closed thekeenant closed 7 years ago
Somehow Tabbed will have to cancel vanilla PlayerInfoData
sent, though not cancelling them prior to a player is spawned.
Possible solution?
$
or is not ADD_PLAYER
then ignoreREMOVE_PLAYER
a few ticks laterAnd also every second or so send every player a vanilla player info packet ADD_PLAYER
for every player online.
Resolved since 1.8.
They only appear when the tab list isn't 4x20.