Lishy1:
refire sound doesn't play when it has the knife attachment. So I fixed it by
going to its FireHold (line 1001) and pasting
DEGB A 0 A_PlayWeaponSound("deagle/fire") under Jumpifnoammo
Original issue reported on code.google.com by mzabsky on 28 Nov 2011 at 9:59
Original issue reported on code.google.com by
mzabsky
on 28 Nov 2011 at 9:59