We need to build an abstraction over the following structures:
[x] CStreamingInfo
[x] CdStream
[x] CdStreamInfo
[x] CDirectory
This is because they are, or may be, different on other game versions (i.e. between III, VC and SA), so a good abstraction over the structure ‒ that would at the end modify or fetch the real structure ‒ would be great.
This is important for the implementation of #25 and #33.
We need to build an abstraction over the following structures:
This is because they are, or may be, different on other game versions (i.e. between III, VC and SA), so a good abstraction over the structure ‒ that would at the end modify or fetch the real structure ‒ would be great.
This is important for the implementation of #25 and #33.