Open HzanRsxa2959 opened 3 years ago
Could you try saving your readme in the CP1252 encoding (same as weapons.dat)?
If that doesn't really work, could you show me hexadecimal representation of the portion of the file with the pound symbol character?
Mod Loader's code is expecting such character to be the hexadecimal value A3, much like R* code for parsing weapons.dat does. Though I am not sure how that works with readmes that can have arbitrary encodings.
On Wed, Mar 10, 2021, 1:54 PM HzanRsxa2959 notifications@github.com wrote:
https://forum.mixmods.com.br/f286-help/t6147-mod-loader-not-merging-melee-weapon-data
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Oh wow, that worked!
Here is what I did:
The weapon data lines I used:
£ TESTMELEE MELEE 10.0 1.6 331 -1 0 UNARMED 4 1 null $ TESTGUN INSTANT_HIT 55.0 100.0 357 -1 6 sniper 1 75 0.7 -0.05 0.2 1 300 1.0 1.2 6 17 7 6 17 7 99 A008
Note: I used HxD.
The hex representation of the weapon.dat renamed to txt containing the weapon data lines:
A3 20 54 45 53 54 4D 45 4C 45 45 09 4D 45 4C 45 45 09 31 30 2E 30 20 20 31 2E 36 09 33 33 31 09 2D 31 09 09 30 09 09 55 4E 41 52 4D 45 44 09 09 34 09 09 09 31 09 09 6E 75 6C 6C 0D 0A 24 20 54 45 53 54 47 55 4E 09 09 49 4E 53 54 41 4E 54 5F 48 49 54 09 35 35 2E 30 20 31 30 30 2E 30 09 33 35 37 09 2D 31 09 09 36 09 73 6E 69 70 65 72 09 09 31 09 20 37 35 09 09 30 2E 37 20 20 2D 30 2E 30 35 20 20 30 2E 32 09 09 31 20 20 33 30 30 09 31 2E 30 09 20 31 2E 32 20 09 20 36 20 31 37 20 20 37 09 20 36 20 31 37 20 20 37 20 20 39 39 09 41 30 30 38
The hex representation of the a new txt file containing the weapon data lines without encoding:
C2 A3 20 54 45 53 54 4D 45 4C 45 45 09 4D 45 4C 45 45 09 31 30 2E 30 20 20 31 2E 36 09 33 33 31 09 2D 31 09 09 30 09 09 55 4E 41 52 4D 45 44 09 09 34 09 09 09 31 09 09 6E 75 6C 6C 0D 0A 24 20 54 45 53 54 47 55 4E 09 09 49 4E 53 54 41 4E 54 5F 48 49 54 09 35 35 2E 30 20 31 30 30 2E 30 09 33 35 37 09 2D 31 09 09 36 09 73 6E 69 70 65 72 09 09 31 09 20 37 35 09 09 30 2E 37 20 20 2D 30 2E 30 35 20 20 30 2E 32 09 09 31 20 20 33 30 30 09 31 2E 30 09 20 31 2E 32 20 09 20 36 20 31 37 20 20 37 09 20 36 20 31 37 20 20 37 20 20 39 39 09 41 30 30 38
The hex representation of the a new txt file containing the weapon data lines with Windows-1252 encoding:
C2 A3 20 54 45 53 54 4D 45 4C 45 45 09 4D 45 4C 45 45 09 31 30 2E 30 20 20 31 2E 36 09 33 33 31 09 2D 31 09 09 30 09 09 55 4E 41 52 4D 45 44 09 09 34 09 09 09 31 09 09 6E 75 6C 6C 0D 0A 24 20 54 45 53 54 47 55 4E 09 09 49 4E 53 54 41 4E 54 5F 48 49 54 09 35 35 2E 30 20 31 30 30 2E 30 09 33 35 37 09 2D 31 09 09 36 09 73 6E 69 70 65 72 09 09 31 09 20 37 35 09 09 30 2E 37 20 20 2D 30 2E 30 35 20 20 30 2E 32 09 09 31 20 20 33 30 30 09 31 2E 30 09 20 31 2E 32 20 09 20 36 20 31 37 20 20 37 09 20 36 20 31 37 20 20 37 20 20 39 39 09 41 30 30 38
@thelink2012 Actually, IDK if you wanna close this issue; it's up to you. Is the above method a solution, or a workaround?
Workaround. You can leave it open.
On Fri, Mar 12, 2021, 3:36 AM HzanRsxa2959 @.***> wrote:
Reopened #90 https://github.com/thelink2012/modloader/issues/90.
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https://forum.mixmods.com.br/f286-help/t6147-mod-loader-not-merging-melee-weapon-data