thelivingdiamond / Chairloader

An extensible Prey (2017) modding framework
GNU General Public License v3.0
50 stars 0 forks source link

Language forced to English #138

Open codehz opened 6 days ago

codehz commented 6 days ago

after install the loader, the game language changed to english, and no way to change it

Game version: from Steam

logs ``` BuildInfo: BuildTool=[VisualStudio] ChangeList=[1017710] CleanBuild=[true] Configuration=[Release] branch=[//danielle/PreyBNet/] buildid=[11720871] buildtime=[Aug 18 2021 20:20:55] platform=[x64Epic] BackupNameAttachment=" Build(0) 26 Oct 24 (23 24 41)" -- used by backup system Log Started at Sat Oct 26 23:24:41 2024 Built on Aug 18 2021 20:20:55 Running 64 bit Windows version Executable: Z:\home\deck\Downloads\manager\Preditor.exe Adding BuildInfo [Executable]=Z:\home\deck\Downloads\manager\Preditor.exe FileVersion: 1.2.3.0 ProductVersion: 1.2.3.0 Using Microsoft (tm) C++ Standard Library implementation Total number of logical processors: 8 Number of available logical processors: 8 Total number of system cores: 4 Number of cores available to process: 4 Processor 0: CPU: AMD AMD Custom APU 0405 Family: 15, Model: 0, Stepping: 2 FPU: On-Chip Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3 Serial number not present or disabled Processor 1: CPU: AMD AMD Custom APU 0405 Family: 15, Model: 0, Stepping: 2 FPU: On-Chip Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3 Serial number not present or disabled Processor 2: CPU: AMD AMD Custom APU 0405 Family: 15, Model: 0, Stepping: 2 FPU: On-Chip Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3 Serial number not present or disabled Processor 3: CPU: AMD AMD Custom APU 0405 Family: 15, Model: 0, Stepping: 2 FPU: On-Chip Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3 Serial number not present or disabled GameDir: Z:\home\deck\Downloads\manager\PreyFiles\_temp/GameSDK Opening pak file engine\shadercachestartup_d3d11.pak Opening pak file engine\engine.pak Opening pak file engine\shadercache_d3d11.pak Opening pak file engine\shaders.pak Opening pak file engine\shadersbin_d3d11.pak Windows 10 64 bit (build 10.0.19043) User name: "steamuser" System language: Chinese (Simplified) Windows Directory: "C:\windows" Local time is 23:24:41 10/26/24, system running for 607 minutes 14813MB physical memory installed, 6715MB available, 134217727MB virtual memory installed, 54 percent of memory in use PageFile usage: 126MB, Working Set: 221MB, Peak PageFile usage: 126MB, Current display mode is 1920x1080x32, (Unknown graphics card) IBM enhanced (101/102-key) keyboard and 3+ button mouse installed -------------------------------------------------------------------------------- Running machine spec auto detect (64 bit)... - Windows 10 64 bit (build 10.0.19043) - System memory --- 14812 MB - AMD Custom APU 0405 --- Number of available cores: 4 (out of 4) --- Number of logical processors: 8 Logging video adapters: - AMD Radeon VANGOGH (vendor = 0x1002, device = 0x163f) - Adapter index: 0 - Dedicated video memory: 1024 MB - Feature level: DX11 (SM 5.0) - Displays connected: yes - Suitable rendering device: yes - AMD Radeon VANGOGH (vendor = 0x1002, device = 0x163f) --- Dedicated video memory: 1073741824 MB --- Feature level: DX11 (SM 5.0) - Final rating: Machine class 3 Stream Engine Initialization GameName: CRYENGINE BuildTime: Aug 18 2021 20:20:55 Physics initialization Opening pak file localization\english_xml.pak Opening pak file localization\english_xml_patch.pak Opening pak file localization\english.pak Opening pak file localization\english_patch.pak Opening pak file localization\english_anim.pak Opening pak file localization\english_anim_patch.pak
tmp64 commented 6 days ago

I see that you're launching Preditor.exe. This is a developer tool. You need to start the game from Steam. Check the Steam Deck guide if you haven't already.

If the game is still in English, press F1 or ~ key to show the Chairloader menu. In top menu bar, open Chairloader -> Localization and change your language there.