Open thelukester92 opened 10 years ago
Physics system currently only has collision chaining for static collisions. Dynamic collisions that should be chained are treated as static instead for performance. Dynamic chaining should be allowed (enabled/disabled by a Boolean switch).
Physics system currently only has collision chaining for static collisions. Dynamic collisions that should be chained are treated as static instead for performance. Dynamic chaining should be allowed (enabled/disabled by a Boolean switch).