thelukester92 / swift-engine

An entity-component-system game engine built in the Swift programming language.
MIT License
35 stars 7 forks source link

LGSystem.changed doesn't work if LGSystem.accepts doesn't match what's actually in entities #71

Closed thelukester92 closed 10 years ago

thelukester92 commented 10 years ago

Not an issue. This was poor design of system, not an issue with the engine.