thelukester92 / swift-engine

An entity-component-system game engine built in the Swift programming language.
MIT License
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Add acceleration #80

Open thelukester92 opened 10 years ago

thelukester92 commented 10 years ago

Add acceleration as a physics body property, so that the player input can accelerate the player and make gameplay feel better.

thelukester92 commented 10 years ago

Can be done outside the scope of the physics system for now -- for example, in the player input system.