thelukester92 / swift-engine

An entity-component-system game engine built in the Swift programming language.
MIT License
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Unusual/unexpected behavior from LGSystem #82

Open thelukester92 opened 10 years ago

thelukester92 commented 10 years ago

LGSystem.changed(entity: LGEntity) adds the same entity over and over if add is overridden but super.add is not called.