Closed dawid2193487 closed 5 years ago
A version that stores packets you missed and sends them back when you connect is already in the works, but i've got exams at the moment.
Le jeu. 28 mars 2019 à 20:39, Dawid Pietrzak notifications@github.com a écrit :
I would like to be able to run this on my Raspberry Pi at all times, so that when I want to join 2b2t I've already made some progress in the queue
- Track position in queue
- If the position in queue is 1 and player hasn't connected yet, disconnect and reconnect again.
This way, the moment I decide to join 2b2t I'll probably have already made some progress in the queue.
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cool, but it's not what my feature has in mind. I don't want to be able to join after passing the queue, I want to stay in the queue but not join so the moment I do join I am somewhere in the 100s, not back at the end.
Also, rebroadcasting all packets might DoS the client if the player took a long time to join since you will send them all at once
added this in 925cb0ed80dde6280df988b4f0a3f59acfd08717 note that I didn't test it because the queue is 10h long, but it should work. please reopen if it doesn't work.
I would like to be able to run this on my Raspberry Pi at all times, so that when I want to join 2b2t I've already made some progress in the queue
This way, the moment I decide to join 2b2t I'll probably have already made some progress in the queue.