Closed ghost closed 8 years ago
Hi,
you can find the exemple in ImWindowDX11/main.cpp if you already have a render with ImGui, you can just instantiate ImwWindowManager and call Run from this instance on each frame, it call ImGui::Render() automaticly, so ne need to call it.
Thanks,
Does it work on Linux & Mac OS ?
On Windows, is it only for DirectX or also for OpenGL ?
I never test but it should works for only one window (no multi window) if you just use ImwWindowManager, or you can try to create implementation for your platform, like in the DX11 exemple, override ImwWindowManager and ImwPlatformWindow.
Hi,
It looks interesting, but how the docking window works ?
Do you have some example code that show how to use it in our own application ?
Thanks