Describe the bug
Items that use multi-part textures, such as Potions and Spawn Eggs, seem to have tint colors applied to the whole item, rather than to the respective texture parts, when using a resource pack with grid colormap applied out of /assets/minecraft/optifine/colormap/custom/. Removing colormap from /custom/ fixes the issue, but then obviously no longer applies tint to blocks.
To Reproduce
Steps to reproduce the behavior:
Activate resource pack (example attached) containing a colormap (grass.png in example _ashen_potion_testbroken) in the /custom/ folder.
Check Potion or Spawn Egg textures.
Textures should be incorrectly colored.
Expected behavior
Potions will have only the texture _potionoverlay.png tinted, and Spawn eggs will have the textures _spawn_eggoverlay.png and _spawnegg.png tinted separately when a grid-based colormap is present in /custom/.
Screenshots
Expected behavior:
Received behavior:
Desktop (please complete the following information):
Describe the bug Items that use multi-part textures, such as Potions and Spawn Eggs, seem to have tint colors applied to the whole item, rather than to the respective texture parts, when using a resource pack with grid colormap applied out of /assets/minecraft/optifine/colormap/custom/. Removing colormap from /custom/ fixes the issue, but then obviously no longer applies tint to blocks.
To Reproduce Steps to reproduce the behavior:
Expected behavior Potions will have only the texture _potionoverlay.png tinted, and Spawn eggs will have the textures _spawn_eggoverlay.png and _spawnegg.png tinted separately when a grid-based colormap is present in /custom/.
Screenshots Expected behavior: Received behavior:
Desktop (please complete the following information):
Additional context Example packs attached below: ashen_potion_test_broken.zip ashen_potion_test_working.zip