Open theonegalen opened 3 years ago
kcs had a basic config in the forum thread:
@PART[IR_Pivotron_Uncontrolled_v3|IR_Rotatron_Uncontrolled_v3]:NEEDS[MagicSmokeIndustries,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = actuators } @PART[IR_RailExtendatron|IR_RailGantry_Long|IR_RailGantry_Short|IR_RailHinge_Long|IR_RailHinge_Short|IR_RailLiftatron_Long|IR_RailLiftatron_Short|IR_RailPivotron_Long|IR_RailPivotron_Short|IR_RailRotatron_Long|IR_RailRotatron_Short|IR_RailSlidertron_Long|IR_RailSlidertron_Short]:NEEDS[MagicSmokeIndustries,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = advActuators } @PART[IR_LandingFoot|IR_LargeSuspension|IR_SmallSuspension|IR_Foldatron_OffsetMini_v3|IR_Foldatron_Offset_v3|IR_Foldatron_Mini_v3|IR_Foldatron_InsetTwist_v3|IR_Foldatron_InsetEnd_v3|IR_Foldatron_Inset_v3|IR_Foldatron_Hinge_v3|IR_Foldatron_Extended_v3|IR_Foldatron_Basic_v3]:NEEDS[MagicSmokeIndustries,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = experimentalActuators } @PART[IR_Camera|IR_DockingPort|IR_SurfaceSampler]:NEEDS[MagicSmokeIndustries,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = offworldManufacturing } @PART[IR_MagneticGrabber|IR_MechanicalGrasper]:NEEDS[MagicSmokeIndustries,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = mechatronics } // IR_LockConnector is part from InnerLock mod, but it is installed in MagicSmokeIndustries folder along other robotic parts @PART[IR_LockConnector]:NEEDS[InnerLock,MagicSmokeIndustries,CommunityTechTree,UnKerballedStart]:BEFORE[zzzUnKerballedStart] { @TechRequired = nanolathing }
Test it, or see how it lines up with BG equivalents?
kcs had a basic config in the forum thread:
Test it, or see how it lines up with BG equivalents?