Closed GameplayJDK closed 3 years ago
Currently the method is private, which means there is no way to alter (extend or change) the validation logic for the auth code, for example in a sub-class of AuthCode.
private
AuthCode
In addition, add a @throws tag to the method for OAuthServerException.
@throws
OAuthServerException
See #1199 for reference.
Not going to implement this at this time as per discussion in #1199
Currently the method is
private
, which means there is no way to alter (extend or change) the validation logic for the auth code, for example in a sub-class ofAuthCode
.In addition, add a
@throws
tag to the method forOAuthServerException
.See #1199 for reference.