I noticed the other day that a PC with "tremorsense" can't "see" enemy tokens.
Investigations revealed that on that particular map, the issue was, that the map background for this scene needed to have elevation -80 (basement level with different depths), which makes tremorsense dysfunctional.
Would it be a possibility to link levels to detections modes, in a way of linking background elevation so that it let's the game know they should work, depending on the background elevation, rather than set with standard elevation zero?
No, detection modes are system specific, they should check the background elevation instead of using a flat 0, that information is availeble even without levels
Hi Ripper,
I noticed the other day that a PC with "tremorsense" can't "see" enemy tokens.
Investigations revealed that on that particular map, the issue was, that the map background for this scene needed to have elevation -80 (basement level with different depths), which makes tremorsense dysfunctional.
Would it be a possibility to link levels to detections modes, in a way of linking background elevation so that it let's the game know they should work, depending on the background elevation, rather than set with standard elevation zero?
thanks