theripper93 / Levels

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[BUG] Visual Bug. Tile transparency from upper levels shows solid background color instead of the tiles below #130

Closed onekinddonut closed 1 year ago

onekinddonut commented 1 year ago

Describe the bug On the DM screen, the transparent tiles show the solid background color instead of the tiles below it. The players see it as it was intended.

To Reproduce

  1. Set a room tile at ground level (0-10)
  2. Set a room tile with a cutout or with transparent tiles in the artwork at the 2nd level (10-20)
  3. Both set Overhead, Occlusion mode: Fade (Entire Tiles)
  4. View the cutout from the 2nd level to see if you can see the ground level room tiles

Expected behavior The room tiles and tokens at ground level should be seen through the cutout from the 2nd level

Screenshots Ground Level (0-10) Room Tile image

2nd Level (10-20) Room Tile with Cutout image

Please complete as much of the following information as possible:

Hosting Foundry Version 11.300 System DnD 5e module version 4.0.7

Modules used: Levels Libwrapper TheRipper93's module hub wall height

theripper93 commented 1 year ago

Thanks for the report, turns out this is not a levels bug but you found a Foundry V11 bug, congrats! I've reported it to the foundry team, you'll have to wait for the next V11 stable for this to be fixed

onekinddonut commented 1 year ago

Awesome! Keep up the good work