Issue: When a token with vision looks through a Window ( a wall with proximity sight restriction set to 10), any tokens on the other side of the window are not visible despite being able to see normally otherwise.
Tested with mentioned modules disabled and the windows function as intended, with tokens visible on the other side
Note that due to Levels vision implementation, it's not possible to support proximity type vision. I've added a partial compatibility that will treat proximity restriction as no restriction
Foundry version: 11.301 Sytem: DnD 5e 2.2.1 Modules active: Levels, TheRipper93's Module Hub, Wall Height, libWrapper
Issue: When a token with vision looks through a Window ( a wall with proximity sight restriction set to 10), any tokens on the other side of the window are not visible despite being able to see normally otherwise.
Tested with mentioned modules disabled and the windows function as intended, with tokens visible on the other side
Screenshots: https://i.imgur.com/uIuiWr7.png https://i.imgur.com/cQ8FJ7O.png