I'm not sure if this is a bug in the module or if I don't know how to use it properly.
The feeling is that the walls on the lower levels block the view on the upper levels even though everything is apparently well defined.
Here is an example:
These are the walls I have defined on the ground level.
These are the walls of the first level.
And this is the vision that the player has on the first level. It seems that the walls on the lower level impede the vision on the upper level.
I'm not sure if this is a bug in the module or if I don't know how to use it properly. The feeling is that the walls on the lower levels block the view on the upper levels even though everything is apparently well defined. Here is an example:
These are the walls I have defined on the ground level.