theripper93 / enhancedcombathud

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[AutoEquip] When switching sets, only unequip non-active sets #130

Closed cwf5094 closed 2 years ago

cwf5094 commented 2 years ago

I have disabled all other modules: True (except Item Macro) Conflicting Module(s): Item Macro Foundry and System version: Foundry 9.269, DnD 1.6.3 OS, Hosting, Browser (if applicable): Windows 10, Chrome

This change removes unnecessary unequip calls, particularly when the HUD is first opened, and avoids potential issues with item macros that trigger on equip/unequip.

Example scenario on current branch: