Closed seandenigris closed 9 months ago
I've never really used the debug package myself. Never found it very useful. That's why I stopped supporting it.
Thanks for the explanation!
Maybe a disclaimer in the docs at the beginning of the debug section clarifying that it's no longer supported?
Yes, good idea.
Thanks!
The docs are out-of-date as they reference the old API, but the primary issue is that the debug hooks seem to have vanished.
After loading Fuel-Debug, there doesn't seem to be any implementors of
setDebug
.FLDebugMaterialization
is not referenced. Checking references ofFLMaterialization
, I found the apparent place to manually hack in debugging:but there should be a supported hook.
Also, I was not clear how the debug output is helpful or what to do with it: