The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language.
What would be the simplest way to get a sine wave to play while a key is held and then stop once it is released? Right now, I'm using SineWave and RtWvOut, and am running into audio buffer underrun errors. Thanks for the library!!
What would be the simplest way to get a sine wave to play while a key is held and then stop once it is released? Right now, I'm using SineWave and RtWvOut, and am running into audio buffer underrun errors. Thanks for the library!!