thestuckster / pokemonBotDown

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Turn object reform #2

Open SpenceSellers opened 8 years ago

SpenceSellers commented 8 years ago

Right now all of the battle code and interface is going into battle.js.

I'm guessing that eventually it might be very worthwhile to delegate a lot of stuff through a Turn class. Without it, the Battle object is probably going to handle a lot of nasty state about what's going on.

Right now I'm going to continue to put turn logic into Battle.js, because I don't have a good enough understanding of what is sent and needed every turn. (I'm going into this project assuming that anything we write is going to be bad the first time through).