Closed shun9092 closed 4 years ago
That's interesting, It even does it when you change it back to Japanese.
Oh I see, I have written the EnableMonologue
instruction incorrectly. It isn't a bool it looks like to be some enum. I can update this, but it will break all already dissembled scripts.
Can you confirm if this solves your issue? You will have to start with a clean .bin. But if its a big deal, I can try make a simple editor for changing monologues manually.
I tried the program you created.
The output is normal.
It seems to work by manually changing the value of "EnableMonologue" to "0 or 1 or 2".
I will proceed with any other issues.
Thank you.
Yeah. 002_00_00
is meant to be set to 2
. So make sure that it is set correctly.
I will be closing this issue, if you do however run into another related problem, please feel free to reopen this issue and let me know. I am hoping to try make localisation easier for others to make.
Just posted the release I sent here as 1.11.3
Long time no see.
I have a problem while localizing, I will contact you.
I'm checking 2nd script and found a problem.
The script dialogue window does not appear in the original script, but the script dialogue window appears in the translated script.
The original and the script seem to be the same, but the output is weird.
Please check.
The script number name is "2nd / 002_00_00.bin".
original https://imgur.com/VKOJjWm
Translation https://imgur.com/sJJJteX