thetawavegame / thetawave

A physics based, space shooter game made with Rust and the Bevy engine.
https://thetawave.metalmancy.tech
MIT License
164 stars 9 forks source link

Add a CLI behind a compile time feature flag to accept the asset directory path #107

Closed varoonp123 closed 1 year ago

varoonp123 commented 1 year ago

(and maybe a few more params?) so that we can set this during the steam launch. We need to set it explicitly because of how steam asks us to bundle depots/platform-specific assets.

We could put this struct typedef in thetawave_interface but it is fine in thetawave::options for now.

thetawave --assets-dir some_directory/ and thetawave --help

This should be cross platform.