thetawavegame / thetawave

A physics based, space shooter game made with Rust and the Bevy engine.
https://thetawave.metalmancy.tech
MIT License
164 stars 9 forks source link

Divide Effect Behavior System #116

Closed cdsupina closed 12 months ago

cdsupina commented 1 year ago

Before this change, each SpawnableType had one mega-system to handle all behaviors. I don't this was a good way of handling behaviors because each singular behavior system had to run serially. Making one system for each behavior enables bevy to parallelize the behavior logic.

varoonp123 commented 12 months ago

aws --profile shivaji-nonroot s3 cp --dryrun --recursive s3://assets-thetawave/free_assets/ assets/