thetawavegame / thetawave

A physics based, space shooter game made with Rust and the Bevy engine.
https://thetawave.metalmancy.tech
MIT License
161 stars 9 forks source link

Projectile despawn animation seems to be tied to FPS #142

Closed LordDeatHunter closed 7 months ago

LordDeatHunter commented 7 months ago

When spawning multiple projectiles (number in the thousands), the game lags for a second or so, after which all the projectiles despawn some pixels away from where they spawned.

I'd expect the projectiles to shoot off normally after the lag spike is over and despawn after the animation time passes ingame instead of realtime.

cdsupina commented 7 months ago

Fixed with #145