Closed cdsupina closed 4 months ago
Rapier updated what LockedAxes::ROTATION_LOCKED does. It no longer allows us to manually rotate mobs through modifying the Velocity of a Rigidbody. With this change we now conditionally added LockedAxes using a can_rotate variable in MobData.
Rapier updated what LockedAxes::ROTATION_LOCKED does. It no longer allows us to manually rotate mobs through modifying the Velocity of a Rigidbody. With this change we now conditionally added LockedAxes using a can_rotate variable in MobData.