Closed cdsupina closed 12 months ago
The ron data files located in assets/data should not be able to be accessed and changed after the game is compiled. We should compile these with the rest of the game.
assets/data
They are compiled into the game. Using include_bytes! puts the literal bytes in the binary.
include_bytes!
The ron data files located in
assets/data
should not be able to be accessed and changed after the game is compiled. We should compile these with the rest of the game.