We should be able to assert the the game can start and stop when the vast majority of plugins (except some graphics ones) are loaded. There are ways bevy can panic at runtime like if resources were not inserted. This would go a long way to preventing many kinds of regressions.
We should be able to assert the the game can start and stop when the vast majority of plugins (except some graphics ones) are loaded. There are ways bevy can panic at runtime like if resources were not inserted. This would go a long way to preventing many kinds of regressions.