Please add GrowthCraft support for the GC Fruit Press, for the player to use an alternate method of making "Juices" (as opposed to the Drink Brewer).
The player needs to be able to configure the "juice" in pretty much the same way they configure T-M Drinks. Input, Output, Juice Colour, Stats, Done.
That said, I don't think it's a good idea to make all items that can be brewed in the Drink Brewer, JUICE-ABLE in the Fruit Press… because in reality, some drinks are "brewed" and some drinks are juices that result from "pressing"…. so I don't recommend a solution that simply converts Thirst Mod External Drink Configs into Fruit Press-able Items. I think the Fruit Press-able stuff needs it's own config file in a "GrowthCraft" folder in the ThirstMod's config folder.
The solution is to take a json/config file and injects the recipes into the GrowthCraft CellarRegistry.
GrowthCraft source code found here: https://github.com/alatyami/Growthcraft-1.7
Please add GrowthCraft support for the GC Fruit Press, for the player to use an alternate method of making "Juices" (as opposed to the Drink Brewer).
The player needs to be able to configure the "juice" in pretty much the same way they configure T-M Drinks. Input, Output, Juice Colour, Stats, Done.
That said, I don't think it's a good idea to make all items that can be brewed in the Drink Brewer, JUICE-ABLE in the Fruit Press… because in reality, some drinks are "brewed" and some drinks are juices that result from "pressing"…. so I don't recommend a solution that simply converts Thirst Mod External Drink Configs into Fruit Press-able Items. I think the Fruit Press-able stuff needs it's own config file in a "GrowthCraft" folder in the ThirstMod's config folder.
The solution is to take a json/config file and injects the recipes into the GrowthCraft CellarRegistry. GrowthCraft source code found here: https://github.com/alatyami/Growthcraft-1.7