What steps will reproduce the problem?
1. Start the game in Hardy Heron
What is the expected output? What do you see instead?
Game should run normally, but segfaults on the first call to collide()
Please use labels and text to provide additional information.
libode on ubuntu has had trouble getting trimesh support to work correctly,
here's a current launchpad bug:
https://bugs.launchpad.net/ubuntu/+source/pyode/+bug/258131
Here's some related links:
https://launchpad.net/ubuntu/+source/pyode
https://launchpad.net/ubuntu/+source/ode
Not much we can do here but hope either the pyode devs or the ode devs fix
whatever this bug is.
It all works well enough in windows, which makes me suspect it's an ODE bug
Original issue reported on code.google.com by the.t...@gmail.com on 3 Sep 2008 at 2:06
Original issue reported on code.google.com by
the.t...@gmail.com
on 3 Sep 2008 at 2:06