theturboturnip / yk_gmd_io

Import/Export addon for Blender 3.2+ that allows .gmd files from the Yakuza game series to be imported/exported.
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Yakuza 5: Remastered highway weirdness #26

Open AtaIanta opened 3 years ago

AtaIanta commented 3 years ago

~~First issue is with lanterns and highway signs. While importing st_f_kousoku_b_x_sdv.gmd (x = d,e,n) I think you get models merged with lightning Blender: image~~ EDIT - deleted pictures, as this is not an issue

The second issue is with buildings, for example importing st_f_kousoku_b_AR01_ins.gmd They spawn at 0,0,0 and generate relationship lines. image image

image

AtaIanta commented 3 years ago

Ok, the first issue is probably not a issue, because I found lanterns hidden in the building at 0,0,0, but the second issue is still valid. image EDIT More on issue: Script makes only one copy of each object into substance with 0,0,0 position, and the placement of objects (game copies one object into multiple locations?) without rotation is added to fixed. Would be awesome if script could insert object from 0,0,0 to desired by game places. image