What steps will reproduce the problem?
sprite a set of images of varying dimensions (e g: 1024*128, 512*512 and
512*512 px
What is the expected output? What do you see instead?
Ideally, the images would appear something like this:
AAAAAAAA
BBBBCCCC
BBBBCCCC
BBBBCCCC
BBBBCCCC
Instead, they appear like this:
AAAAAAAA
BBBB----
BBBB----
BBBB----
BBBB----
CCCC----
CCCC----
CCCC----
CCCC----
It would save space, memory and load time if at least some naïve attempt at
tiling the space was made.
Original issue reported on code.google.com by jo...@corp.mashlogic.com on 25 Oct 2011 at 1:31
Original issue reported on code.google.com by
jo...@corp.mashlogic.com
on 25 Oct 2011 at 1:31