Closed sykes77 closed 11 years ago
I already put in a fix for it. Just have to wait for thevisad to accept the fix.
If you need to use it right away, here's the fixes:
In build.pl edit:
Replace line 45 with:
our $msn_dir = "$base_dir/mission". $args{'serverversion'};
Also other fixes in same file:
Replace line 120:
'namalsk' => '@dayz_namalsk_@dayz;@dayz_namalsk',
Replace line 123:
'i44.chernarus' => 'expansion\beta;expansion\beta\expansion;@DayZ_i44;@I44;@CBA;@CBA_A2;@CBA_OA;@CBA_CO'
I corrected for namalsk. Now in the assembly, there is a bug: Copied files: 32. INFO: Creating configuration dayz_2.namalsk Copied files: 26. INFO: RCon password will be set to ea0100b1 INFO: Merging Reality code into official server Copied files: 23. INFO: Merging changes for world namalsk ERROR: Package buildings does not exist ERROR: Package carepkgs does not exist ERROR: Package invcust does not exist ERROR: Package wrecks does not exist INFO: Merging BattlEye filter exceptions Copied files: 1. Copied files: 1. Copied files: 1. Copied files: 1. .............................
Quick fix for this is to duplicate both the pkg1761 and mission1761 directories and just rename them to pkg and mission (all within the master root directory) so you should have pkg, pkg1761, mission, mission1761 all inside the DayZ-Private-Master directory. (this is assuming you want to use 1761 package and mission files) Hope this helps.
so with this bug we can't build any worlds now, We are waiting for fix :)
@daivi
Your getting those errors because Namalsk doesn't support any addon mods. Namalsk dev specifically said not to use any as it breaks the game.
Also, 1.7.6.1 server and mission files haven't been added yet as far as I know, but the build still works. We updated our server yesterday.
@skynetdev
If you apply the above updates on your build.pl, everything will work fine again.
This is true, although manually adding things into my Namalsk build works (custom inventory) but doing it through the Control Panel will not work. My quick fix seems to work for a few other maps though, I just built both Chernarus and Utes using it.
@MajorPainage I little not understand why you offer to use this very strange mod on line 120 code>@dayz_namalsk_@dayz;</code can you explain pls?
Your Namalsk mods are still incorrect unless Dayz Commander is putting out bad folder names.
Hello. I think u need to change the Mission dir for the new version in the "build.pl".![Unbenannt](https://f.cloud.github.com/assets/3781832/225447/17aeca8e-85f4-11e2-85c3-9feaafcce96d.PNG)