Closed ghost closed 11 years ago
Did you download the latest files add in the past couple of hours?
@thevisad Yes, i try last version Sorry for my bad english :(
OK ill check when I get home. I cleaned up a lot today.
@thevisad I see this and i just wanted to update my server but, as you can see, not all so simply :)
Packages seems in place but script dont see them...
build.pl is incorrect.
our $wld_dir = "$base_dir/pkgs/pkg". $args{'serverversion'} ."/world"; our $bls_dir = "$base_dir/pkgs/pkg". $args{'serverversion'} ."/reality";
Not sure but all the mods are actually in:
our $wld_dir = "$base_dir/pkgs/pkg". $args{'serverversion'}; our $bls_dir = "$base_dir/pkgs/pkg". $args{'serverversion'};
Don't know what wld and bls represent or if removing the extra code is correct.
@MajorPainage No this is not works
those are the appropriate directory structures, I am home now and looking over this, give me a few minutes.
Error in script line 183: my $pkg_dir = "$base_dir/pkg/$1"; Must be something like: my $pkg_dir = "$base_dir/pkgs/pkg1761/$1";
This fix works for me
Actually, the fix is
my $pkg_dir = "$base_dir/pkgs/pkg".$args{'serverversion'}."$1";
On Wed, Mar 6, 2013 at 6:38 PM, Max notifications@github.com wrote:
Error in script line 183: my $pkg_dir = "$base_dir/pkg/$1"; Must be something like: my $pkg_dir = "$base_dir/pkgs/pkg1761/$1";
This fix works for me
— Reply to this email directly or view it on GitHubhttps://github.com/thevisad/DayZ-Private-master/issues/195#issuecomment-14533633 .
But with Namalsk and carepackages we get another trouble:
Namalsk doesn't use any packages. It's built with nothing added.
Namalsk... its never been fully supported with all of the packages, they break many of the functionality that the original artist worked into the system.
On Wed, Mar 6, 2013 at 6:41 PM, Max notifications@github.com wrote:
But with Namalsk and carepackages we get another trouble: [image: Pic3]https://f.cloud.github.com/assets/3539645/230203/5de829f0-86b7-11e2-9c29-1dda01b784e8.JPG
— Reply to this email directly or view it on GitHubhttps://github.com/thevisad/DayZ-Private-master/issues/195#issuecomment-14533762 .
@thevisad No your variant is not working i am tryed this
i dropped a / in it :) like I said, please wait for the commit I am checking everything at the moment.
On Wed, Mar 6, 2013 at 6:42 PM, Max notifications@github.com wrote:
@thevisad https://github.com/thevisad No your variant is not working i am tryed this
— Reply to this email directly or view it on GitHubhttps://github.com/thevisad/DayZ-Private-master/issues/195#issuecomment-14533806 .
@thevisad ssZedsMessagins, KillMessages, Buildings and InvCust seems combined with server pbo for Namalsk correctly, but how correctly it working?
@thevisad I am just checked and noticed, what invCust broke namalsk dayz_server.pbo. For me correctly assembled server file dayz_namalsk.pbo obtained when i use only: Buildings, KillMessages and ssZeds or ssZedsMessaging
@Maximus2015 you can only try it out, I know that some of the packages break different portions of the system. Some cause invisible spawning issues as well.
@thevisad Ok, i think this will be useful info for you or other server owners
Seems messaging package not working in namalsk :( @thevisad tell me please it possible to make it work in future? @Maximus2015 did you tried messaging system and it's working? It's will be grate to know what is working and what not working with namalsk.
@skynetdev I do not try Messaging but seems code merging in server pbo
Someone else on openday is also complaining that it's not working for dyaz 2017. Getting missing hunk error.
@MajorPainage That's because, as stated quite clearly on the forums, the current reality build supports the new unreleased update of 2017. If you're talking about the old release: it wasn't implemented correctly even.
namalask only support namalsk and nothing else. On Mar 7, 2013 2:05 AM, "skynetdev" notifications@github.com wrote:
Seems messaging package not working in namalsk :( @thevisad https://github.com/thevisad tell me please it possible to make it work in future? @Maximus2015 https://github.com/Maximus2015 did you tried messaging system and it's working?
— Reply to this email directly or view it on GitHubhttps://github.com/thevisad/DayZ-Private-master/issues/195#issuecomment-14547322 .
@xyberviri as I know for now namalsk support Buildings and ssZends packages
@skynetdev KillMessages damages init.sqf but seems working if fix it manually, but i don't sure
I don't know why but additional packages do not including in build