Closed thevisad closed 10 years ago
ooh surrender gear.. that's going to suck for people hehe On Jan 25, 2014 1:10 AM, "thevisad" notifications@github.com wrote:
Add in Surrender Gear options Add in Player Death information and boards Add in Sledge hammer Add in antihack logic/plants Add in multiple missing Epoch configs Adjust variables and compiles for the new items Update file build Add in some adjustments for the weight system
Adjust multiple Epoch configs to have the correct information
You can merge this Pull Request by running
git pull https://github.com/thevisad/DayZUnleashed TheVisad
Or view, comment on, or merge it at:
https://github.com/thevisad/DayZUnleashed/pull/228 Commit Summary
- Add in Plant Harvesting
File Changes
- A SQF/Remotedev.cmdhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-0(41)
- M SQF/dayz_anim/config.cpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-1(2)
- M SQF/dayz_code/Configs/CfgMagazines.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-2(22)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/BuildingKits.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-3(2321)
- D SQF/dayz_code/Configs/CfgMagazines/DZE/Fishing_Swing.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-4(6)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemBriefcase.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-5(878)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemBurlap.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-6(42)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemCanvas.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-7(105)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemComboLock.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-8(12)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemCorrugated.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-9(90)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemDocument.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-10(195)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemFuelBarrel.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-11(79)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemJerrycan.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-12(272)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemLightBulb.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-13(42)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemMixOil.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-14(22)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemPartGeneric.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-15(2)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemPole.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-16(92)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSandbag.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-17(95)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSandbagLarge.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-18(137)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSkins.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-19(4)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSledgeHead.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-20(44)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSodaOrangeSherbet.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-21(10)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemTent.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-22(217)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/MetalBars.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-23(408)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/PartEngine.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-24(21)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/PartOre.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-25(66)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/PartVRotor.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-26(21)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/PartWoodLumber.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-27(213)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/PartWoodPile.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-28(88)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/bulk.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-29(487)
- M SQF/dayz_code/Configs/CfgMagazines/Deployable.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-30(104)
- M SQF/dayz_code/Configs/CfgMagazines/FoodEdible.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-31(610)
- M SQF/dayz_code/Configs/CfgMagazines/MeleeSwing.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-32(182)
- M SQF/dayz_code/Configs/CfgMagazines/Skin.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-33(232)
- D SQF/dayz_code/Configs/CfgRPG/CfgAdjustments.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-34(14)
- M SQF/dayz_code/Configs/CfgVehicles.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-35(366)
- M SQF/dayz_code/Configs/CfgVehicles/Bags.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-36(386)
- A SQF/dayz_code/Configs/CfgVehicles/antihack_logic.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-37(43)
- A SQF/dayz_code/Configs/CfgVehicles/antihack_plants.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-38(90)
- M SQF/dayz_code/Configs/CfgWeapons.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-39(123)
- M SQF/dayz_code/Configs/CfgWeapons/DZE/MeleeFishingPole.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-40(81)
- A SQF/dayz_code/Configs/CfgWeapons/DZE/MeleeSledgehammer.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-41(41)
- A SQF/dayz_code/Configs/deathboards.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-42(65)
- M SQF/dayz_code/Configs/rscTitles.hpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-43(2)
- M SQF/dayz_code/R3F_Realism/R3F_Weight/R3F_DoWeight.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-44(2)
- M SQF/dayz_code/actions/dog/feed.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-45(61)
- M SQF/dayz_code/actions/dog/follow.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-46(31)
- M SQF/dayz_code/actions/dog/move.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-47(6)
- M SQF/dayz_code/actions/dog/speed.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-48(30)
- M SQF/dayz_code/actions/dog/track.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-49(10)
- M SQF/dayz_code/actions/dog/warn.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-50(65)
- A SQF/dayz_code/actions/list_playerDeaths.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-51(14)
- A SQF/dayz_code/actions/list_playerDeathsAlt.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-52(16)
- A SQF/dayz_code/actions/player_harvestPlant.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-53(133)
- A SQF/dayz_code/actions/player_mineOre.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-54(142)
- M SQF/dayz_code/actions/remove.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-55(250)
- A SQF/dayz_code/actions/surrender_gear.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-56(7)
- M SQF/dayz_code/actions/tame_dog.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-57(128)
- M SQF/dayz_code/compile/fn_selfActions.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-58(1846)
- A SQF/dayz_code/compile/player_tameDog.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-59(24)
- M SQF/dayz_code/compile/tame_dog.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-60(72)
- M SQF/dayz_code/config.cpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-61(38)
- D SQF/dayz_code/functions/rpg/fn_skillAdjustments.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-62(25)
- M SQF/dayz_code/init/compiles.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-63(1355)
- M SQF/dayz_code/init/variables.sqfhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-64(1352)
- M SQF/dayz_weapons/config.cpphttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-65(2)
- A SQF/localDev.cmdhttps://github.com/thevisad/DayZUnleashed/pull/228/files#diff-66(38)
Patch Links:
- https://github.com/thevisad/DayZUnleashed/pull/228.patch
- https://github.com/thevisad/DayZUnleashed/pull/228.diff
Reply to this email directly or view it on GitHubhttps://github.com/thevisad/DayZUnleashed/pull/228 .
Heh, yes, yes it is :p
big patch last night, be another big one tonight maybe
On Sat, Jan 25, 2014 at 1:27 PM, James Velasquez notifications@github.comwrote:
ooh surrender gear.. that's going to suck for people hehe On Jan 25, 2014 1:10 AM, "thevisad" notifications@github.com wrote:
Add in Surrender Gear options Add in Player Death information and boards Add in Sledge hammer Add in antihack logic/plants Add in multiple missing Epoch configs Adjust variables and compiles for the new items Update file build Add in some adjustments for the weight system
Adjust multiple Epoch configs to have the correct information
You can merge this Pull Request by running
git pull https://github.com/thevisad/DayZUnleashed TheVisad
Or view, comment on, or merge it at:
https://github.com/thevisad/DayZUnleashed/pull/228 Commit Summary
- Add in Plant Harvesting
File Changes
- A SQF/Remotedev.cmd< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-0>(41)
- M SQF/dayz_anim/config.cpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-1>(2)
- M SQF/dayz_code/Configs/CfgMagazines.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-2>(22)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/BuildingKits.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-3>(2321)
- D SQF/dayz_code/Configs/CfgMagazines/DZE/Fishing_Swing.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-4>(6)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemBriefcase.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-5>(878)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemBurlap.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-6>(42)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemCanvas.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-7>(105)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemComboLock.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-8>(12)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemCorrugated.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-9>(90)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemDocument.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-10>(195)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemFuelBarrel.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-11>(79)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemJerrycan.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-12>(272)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemLightBulb.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-13>(42)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemMixOil.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-14>(22)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemPartGeneric.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-15>(2)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemPole.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-16>(92)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSandbag.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-17>(95)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSandbagLarge.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-18>(137)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSkins.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-19>(4)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSledgeHead.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-20>(44)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSodaOrangeSherbet.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-21>(10)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/ItemTent.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-22>(217)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/MetalBars.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-23>(408)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/PartEngine.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-24>(21)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/PartOre.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-25>(66)
- A SQF/dayz_code/Configs/CfgMagazines/DZE/PartVRotor.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-26>(21)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/PartWoodLumber.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-27>(213)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/PartWoodPile.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-28>(88)
- M SQF/dayz_code/Configs/CfgMagazines/DZE/bulk.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-29>(487)
- M SQF/dayz_code/Configs/CfgMagazines/Deployable.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-30>(104)
- M SQF/dayz_code/Configs/CfgMagazines/FoodEdible.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-31>(610)
- M SQF/dayz_code/Configs/CfgMagazines/MeleeSwing.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-32>(182)
- M SQF/dayz_code/Configs/CfgMagazines/Skin.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-33>(232)
- D SQF/dayz_code/Configs/CfgRPG/CfgAdjustments.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-34>(14)
- M SQF/dayz_code/Configs/CfgVehicles.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-35>(366)
- M SQF/dayz_code/Configs/CfgVehicles/Bags.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-36>(386)
- A SQF/dayz_code/Configs/CfgVehicles/antihack_logic.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-37>(43)
- A SQF/dayz_code/Configs/CfgVehicles/antihack_plants.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-38>(90)
- M SQF/dayz_code/Configs/CfgWeapons.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-39>(123)
- M SQF/dayz_code/Configs/CfgWeapons/DZE/MeleeFishingPole.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-40>(81)
- A SQF/dayz_code/Configs/CfgWeapons/DZE/MeleeSledgehammer.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-41>(41)
- A SQF/dayz_code/Configs/deathboards.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-42>(65)
- M SQF/dayz_code/Configs/rscTitles.hpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-43>(2)
- M SQF/dayz_code/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-44>(2)
- M SQF/dayz_code/actions/dog/feed.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-45>(61)
- M SQF/dayz_code/actions/dog/follow.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-46>(31)
- M SQF/dayz_code/actions/dog/move.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-47>(6)
- M SQF/dayz_code/actions/dog/speed.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-48>(30)
- M SQF/dayz_code/actions/dog/track.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-49>(10)
- M SQF/dayz_code/actions/dog/warn.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-50>(65)
- A SQF/dayz_code/actions/list_playerDeaths.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-51>(14)
- A SQF/dayz_code/actions/list_playerDeathsAlt.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-52>(16)
- A SQF/dayz_code/actions/player_harvestPlant.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-53>(133)
- A SQF/dayz_code/actions/player_mineOre.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-54>(142)
- M SQF/dayz_code/actions/remove.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-55>(250)
- A SQF/dayz_code/actions/surrender_gear.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-56>(7)
- M SQF/dayz_code/actions/tame_dog.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-57>(128)
- M SQF/dayz_code/compile/fn_selfActions.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-58>(1846)
- A SQF/dayz_code/compile/player_tameDog.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-59>(24)
- M SQF/dayz_code/compile/tame_dog.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-60>(72)
- M SQF/dayz_code/config.cpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-61>(38)
- D SQF/dayz_code/functions/rpg/fn_skillAdjustments.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-62>(25)
- M SQF/dayz_code/init/compiles.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-63>(1355)
- M SQF/dayz_code/init/variables.sqf< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-64>(1352)
- M SQF/dayz_weapons/config.cpp< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-65>(2)
- A SQF/localDev.cmd< https://github.com/thevisad/DayZUnleashed/pull/228/files#diff-66>(38)
Patch Links:
- https://github.com/thevisad/DayZUnleashed/pull/228.patch
- https://github.com/thevisad/DayZUnleashed/pull/228.diff
Reply to this email directly or view it on GitHub< https://github.com/thevisad/DayZUnleashed/pull/228> .
Reply to this email directly or view it on GitHubhttps://github.com/thevisad/DayZUnleashed/pull/228#issuecomment-33295933 .
Add in Surrender Gear options Add in Player Death information and boards Add in Sledge hammer Add in antihack logic/plants Add in multiple missing Epoch configs Adjust variables and compiles for the new items Update file build Add in some adjustments for the weight system Adjust multiple Epoch configs to have the correct information